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05 — Kick Swift — Shoe Shopping App Concept
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Mobile · CASE STUDY #05

Kick Swift — Shoe Shopping App Concept

A shoe shopping app concept: catalogue, search, product detail with size selection, and a shopping cart.

RoleUI/UX Designer
Year—
Tools
Figma
Kick Swift — Shoe Shopping App Concept — screen 1
Kick Swift — Shoe Shopping App Concept — screen 2
Kick Swift — Shoe Shopping App Concept — screen 3

01. Project Overview

Kick Swift is a shoe shopping app concept: a catalogue with categories and popular products, search, product detail, and cart.

02. Problem Statement

In shoe shopping, size is the riskiest decision. Users need to see size availability and materials before adding a product to the cart, without backing out to the catalogue.

03. Information Architecture & Flow

Splash → Onboarding → Home → Search → Product Detail (gallery, material, size) → Cart. A user opens the app → browses categories or searches → opens a product detail → picks a size → adds to cart → reviews the summary before checkout.

04. Wireframing & UI Design

Home shows categories, popular shoes, and products being searched for. The detail page holds the gallery, materials, and size picker. The cart summarises items with prices before checkout, with a visual hierarchy that makes price and the action button the focus.

  • Kick Swift — Shoe Shopping App Concept — screen 1
  • Kick Swift — Shoe Shopping App Concept — screen 2
  • Kick Swift — Shoe Shopping App Concept — screen 3
  • Kick Swift — Shoe Shopping App Concept — screen 4
  • Kick Swift — Shoe Shopping App Concept — screen 5
  • Kick Swift — Shoe Shopping App Concept — screen 6

05. Final Result & Impact

Six screens: splash, onboarding, home, search, product detail, and cart.